May 31, 2012, 11:39 PM // 23:39 | #21 |
Academy Page
Join Date: Oct 2007
Guild: Organized Defiants
Profession: W/
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geez how many account does he have, to even hold 5000 stacks of war supplies.
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Jun 01, 2012, 02:10 AM // 02:10 | #22 | ||
Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Orrrrr not... If they did then you would get autobanned for using GWCA which while not currently favored people still use. Quote:
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Jun 01, 2012, 04:01 AM // 04:01 | #23 |
Lion's Arch Merchant
Join Date: Apr 2011
Guild: WTB Q11-13 Str -2e/-2s Eternal Shields
Profession: A/Me
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I guarantee you it does not, or else botting using the two primary methods would be nonexistent. Even then, there are several macro-based bots that are just as functional; they're just less adaptable.
Remember, bot-writers are programmers (see End's RndSleep reference). They're smart guys and gals. Search around youtube for some of what they make; there are some bots that are flat impossible to be reported on because they're never in an outpost, and others where the botmakers are willing to sacrifice some speed and efficiency for more 'human-like' pathing and behavior. And those are simply the publicly seen ones; the best aren't shown off and aren't sold at all so they'll never become public. Were Anet smart, they'd seriously consider trying to hire some of them for game security in GW2. |
Jun 01, 2012, 09:06 AM // 09:06 | #24 | |
Krytan Explorer
Join Date: May 2008
Location: UTC+1
Guild: --- ???oo ???ugs ???lan --- [?????????]
Profession: Mo/
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As for randomization; a good coder can make a bot do random things, use random skills "accidentaly", walk in random patterns in certain (X,Y) interval so the walking is not always the same but gets to the same destination and such, sacraficing few successful runs, but lowering the risk of even being detected. |
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Jun 01, 2012, 09:20 AM // 09:20 | #25 |
Wilds Pathfinder
Join Date: Sep 2008
Guild: Terra Noise [Zraw]
Profession: N/A
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Even if ANet checked for injected code, there are ways around that and it just becomes a game of developers vs botters which ANet doesn't have the manpower to win.
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